Touhou 17: Wily Beast and Weakest Creature Steam Controller (2015) about 20 hours
combined playtime This configuration for Touhou 17 was made for gameplay on the Steam Controller.
Mouse Inputs Keyboard Inputs
Older Touhou Gamepad Steam Deck Touhou 17+ have a wider diagonal area. This attempts to revert that so newer Touhous are consistent with the controls from Touhou 6-16. (Estimated by hand, Steam Input is a little sticky on diagonals)
Gamepad Inputs
東方project汎用 DualShock 4 1 day
combined playtime 東方project汎用
Keyboard Inputs Gamepad Inputs
アケコン用 RAP Xbox 360 about 3 hours
combined playtime アケコン用 RAP
Keyboard Inputs Gamepad Inputs
Touhou Crap DualShock 4 Your modified layout for this game.
Mouse Inputs Keyboard Inputs
Gamepad with trigger support Steam Deck about 6 hours
combined playtime Because I prefer to use R2 for Focus shot instead of R1.
Gamepad Inputs
add Nintendo Switch Pro about 1 hour
combined playtime このゲームのレイアウトを変更しました。ような
Mouse Inputs Keyboard Inputs Gyro Inputs Gamepad Inputs
キーボード (WASD) とマウス DualShock 4 about 10 hours
combined playtime このゲームの設定を変更しました。
Mouse Inputs Keyboard Inputs
キーボード (WASD) とマウス DualShock 4 This template works great for the games on Steam that were designed with a keyboard and mouse in mind, without real gamepad support. The controller will drive the game's keyboard based events with buttons, but will make assumptions about which buttons move you around (WASD for movement, space for jump, etc.). The right pad will emulate the movement of a mouse.
Mouse Inputs Keyboard Inputs
Toohoo base DualShock 4 about 3 hours
combined playtime D-Pad for movement, Square for shot, Cross for Bomb. Start=ESC, Select=Enter.
Mouse Inputs Keyboard Inputs
Touhou DualShock 4 11 days
combined playtime Binds shooting and focus to the triggers, and special to the bumpers. Control direction with the analogue sticks or d-pad.
Mouse Inputs Keyboard Inputs

