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The House of Da Vinci 2

Total matching criteria
6
Controller Type
g Steam Deck This template works great for the games on Steam that were designed with a keyboard and mouse in mind, without real gamepad support. The controller will drive the game's keyboard based events with buttons, but will make assumptions about which buttons move you around (WASD for movement, space for jump, etc.). The right pad will emulate the movement of a mouse.
Keyboard Inputs Mouse Inputs
🤔 ???
0 /0
(Rating from Steam)
Клавиатура (WASD) и мышь Steam Deck marishka
Mouse Inputs Keyboard Inputs
🤔 ???
0 /0
(Rating from Steam)
House of da Vinci 2 Xbox One 5 days combined playtime D-pad opens journal and Oculus. Y zooms/walks. B backs up. Easily rotate objects with the bumpers. Support for pauze menu and long press select to quickly quit to desktop.
Mouse Inputs Keyboard Inputs Mode Shifts
🤔 ???
0 /0
(Rating from Steam)
House of da Vinci 2 Xbox One 3 days combined playtime Tries to get around some of the touchscreen specifics of this game. Easy rotate with the bumpers. Double tap (zoom/walk) with Y. Access Journal and Globe with the D-pad.
Mouse Inputs Keyboard Inputs Mode Shifts
🤔 ???
0 /0
(Rating from Steam)
House of da Vinci 2 Xbox One about 2 hours combined playtime Your modified layout for this game.
Mouse Inputs Keyboard Inputs Mode Shifts
🤔 ???
0 /0
(Rating from Steam)
House of da Vinci 2 Xbox One about 1 hour combined playtime Attempt at FPS feel, with D-pad for journal and oculus
Mouse Inputs Keyboard Inputs Mode Shifts
🤔 ???
0 /0
(Rating from Steam)