Daggerfall Unity Steam Controller (2015) about 1 year
combined playtime Modified from https://www.nexusmods.com/daggerfallunity/mods/155 ; as it currently stands is perfect for me, but feel free to tweak it to fit your M&KB bindings!
Mouse Inputs Keyboard Inputs Gamepad Inputs
Daggerfall Unity Xbox One 17 days
combined playtime Your modified layout for this game.
Mouse Inputs Keyboard Inputs Gamepad Inputs
Cole's Daggerfall Config Steam Controller (2015) 27 days
combined playtime A configuration for the Steam Controller.
Mouse Inputs Keyboard Inputs Mode Shifts Gamepad Inputs
Daggerfall Unity Steam Controller (2015) 18 days
combined playtime Modified from https://www.nexusmods.com/daggerfallunity/mods/155 ; as it currently stands is perfect for me, but feel free to tweak it to fit your M&KB bindings!
Mouse Inputs Keyboard Inputs Gamepad Inputs
Easy to Pickup Gamepad Controls for Daggerfall Unity Xbox One 8 days
combined playtime This layout can be used with the default control scheme. All menus and action modes are accessed with the D-Pad. Go to the Controls menu and bind cursor activation with A on the controller and bind Attack with the Right Trigger.
Keyboard Inputs Gamepad Inputs
Daggerfall Unity Keyboard (WASD) and Mouse for full screen mode Steam Deck about 2 hours
combined playtime With utility action set to change interaction mode
Mouse Inputs Keyboard Inputs
Daggerfall Unity - Steam Deck - Pad Menu Radial Steam Deck about 11 hours
combined playtime Adapted from Nexus Mods Steam Controller. Updated to include D pad Interaction modes and Trackpad Menu Radial.
Mouse Inputs Keyboard Inputs Gamepad Inputs Radial Menus
Rewend's Daggerfall Controller Configuration Xbox One about 3 hours
combined playtime Your modified layout for this game.
Mouse Inputs Keyboard Inputs Mode Shifts Gamepad Inputs
Daggerfall Controller Style Steam Deck 26 days
combined playtime Tried making it usable and comfortable.
Keyboard Inputs Gamepad Inputs
Switch Pro Daggerfall Unity Nintendo Switch Pro 4 days
combined playtime Make sure Vsync is enabled and use Click to Attack for better playability with a controller. Tried to make this as Skyrim-like as i could but Daggerfall has much more complicated contro.
Keyboard Inputs Mode Shifts Gamepad Inputs Radial Menus
Daggerfall Unity [Steam Deck] Steam Deck 19 days
combined playtime PrinceOsiria Final version
Mouse Inputs Keyboard Inputs Gamepad Inputs Radial Menus
Gamepad With Camera Controls DualSense 2 days
combined playtime This template is for most games that already have built-in gamepad support and have a first or third person controlled camera. FPS or Third Person Adventure games, etc.
Gamepad Inputs
Rewend's Daggerfall Controller Configuration Xbox One 4 days
combined playtime Based on the default DFU Keyboard key configuration
Mouse Inputs Keyboard Inputs Mode Shifts Gamepad Inputs
Daggerfall Unity controls Steam Deck 4 months
combined playtime Bind inputs in game menu!
Mouse Inputs Keyboard Inputs Gamepad Inputs
The Dentist's Steam Deck Daggerfall Controller Steam Deck Serviceable enough layout I guess
Keyboard Inputs Gamepad Inputs Mouse Inputs Radial Menus Mode Shifts
Steam Deck, Xbox Controller Steam Deck 15 minutes
combined playtime Tu disposiciΓ³n modificada para este juego.
Keyboard Inputs Mouse Inputs
Unity Layout Steam Deck Unity recommended layout with minor changes (all labelled)
Keyboard Inputs Mouse Inputs Touch Menus
Daggerfall w/ Steam controller Steam Controller about 6 hours
combined playtime R4 heavy, dumbed down controller layout
Mouse Inputs Keyboard Inputs Mode Shifts Gamepad Inputs
Daggerfall Unity for LegionGo v0.2 controller_legion_go about 2 hours
combined playtime use default control settings.
Gamepad Inputs Keyboard Inputs Touch Menus Mouse Inputs
Daggerfall Controller Support Xbox One about 18 hours
combined playtime i made this template so the game plays kinda like that of Skyrim. It's not perfect, but I dare say this is the closest thing you'll get to proper controller support for this game. it uses the default settings, mostly. the only thing you'll have to change is going into View Mode. After that, it plays almost like it came with controller support. (if you can't turn your head or look around after leaving a menu, just press the right joystick down, it's mapped to enter.) Enjoy, feedback is always helpful : )
Keyboard Inputs Gamepad Inputs Mouse Inputs

