DualShock 4 with Quick Step and Drift DualShock 4 17 days
combined playtime Same as my DualSense layout except since the DS4 doesn't have a Mute button Level Restart is mapped to Right Touchpad. Left Touchpad is still Select.
Keyboard Inputs Gamepad Inputs
DualSense with Quick Step and Drift DualSense 10 days
combined playtime L1 (Quick Step Left) is mapped to A and R1 (Quick Step Right) is mapped to D. R2 (Drift) is mapped to Square/X. Mute (Level End Restart) is mapped to R1/RB. Pressing the inputs when not in a Quick Step or Drift area will cause Sonic to turn Left, Right or Boost because this is a simple remapping rather than a modification to the game. Additionally, the Capture button will take screenshots and Touchpad will act as Select just like on PlayStation.
Keyboard Inputs Gamepad Inputs
Steam Deck: ULTIMATE Steam Deck about 3 hours
combined playtime Generations/Unleashed style boost binds + Grip Button binds (Top are boost, bottom are jump)
Gamepad Inputs
Current controls Steam Deck about 1 hour
combined playtime Your modified layout for this game.
Gamepad Inputs
Current controls Steam Deck about 2 hours
combined playtime A control config that's closer to games like Frontiers and Shadow Generations. Make sure boosting is set to the right trigger and sliding/stomping is set to B/Circle to ensure full compatibility.
Gamepad Inputs
Generations Style Xbox One about 19 hours
combined playtime Triggers are Drift
Gamepad Inputs
Gamepad Xbox 360 about 13 hours
combined playtime Ihr verändertes Layout für dieses Spiel
Gamepad Inputs
Xbox with Quick Step and Drift Xbox One 10 days
combined playtime Same as my DualSense Layout except the Level Restart is a hold press on the View Button. Pressing View will act as normal.
Keyboard Inputs Gamepad Inputs
