Keyboard (WASD) and Mouse Xbox 360 13 minutes
combined playtime This template works great for the games on Steam that were designed with a keyboard and mouse in mind, without real gamepad support. The controller will drive the game's keyboard based events with buttons, but will make assumptions about which buttons move you around (WASD for movement, space for jump, etc.). The right pad will emulate the movement of a mouse.
Mouse Inputs Keyboard Inputs
Gamepad with Mouse Trackpad Steam Deck 3 days
combined playtime mouse for a few of the menus. plus Enter on r5
Mouse Inputs Keyboard Inputs Gamepad Inputs
Keyboard (WASD) and Mouse Xbox One This template works great for the games on Steam that were designed with a keyboard and mouse in mind, without real gamepad support. The controller will drive the game's keyboard based events with buttons, but will make assumptions about which buttons move you around (WASD for movement, space for jump, etc.). The right pad will emulate the movement of a mouse.
Mouse Inputs Keyboard Inputs
Keyboard (WASD) and Mouse DualShock 4 about 2 hours
combined playtime This template works great for the games on Steam that were designed with a keyboard and mouse in mind, without real gamepad support. The controller will drive the game's keyboard based events with buttons, but will make assumptions about which buttons move you around (WASD for movement, space for jump, etc.). The right pad will emulate the movement of a mouse.
Mouse Inputs Keyboard Inputs
Keyboard (WASD) and Mouse DualShock 4 about 23 hours
combined playtime This template works great for the games on Steam that were designed with a keyboard and mouse in mind, without real gamepad support. The controller will drive the game's keyboard based events with buttons, but will make assumptions about which buttons move you around (WASD for movement, space for jump, etc.). The right pad will emulate the movement of a mouse.
Mouse Inputs Keyboard Inputs
Keyboard (WASD) and Mouse Xbox 360 This template works great for the games on Steam that were designed with a keyboard and mouse in mind, without real gamepad support. The controller will drive the game's keyboard based events with buttons, but will make assumptions about which buttons move you around (WASD for movement, space for jump, etc.). The right pad will emulate the movement of a mouse.
Mouse Inputs Keyboard Inputs
Keyboard (WASD) and Mouse Xbox One 1 day
combined playtime This template works great for the games on Steam that were designed with a keyboard and mouse in mind, without real gamepad support. The controller will drive the game's keyboard based events with buttons, but will make assumptions about which buttons move you around (WASD for movement, space for jump, etc.). The right pad will emulate the movement of a mouse.
Mouse Inputs Keyboard Inputs
Keyboard (WASD) and Mouse Xbox 360 about 6 hours
combined playtime This template works great for the games on Steam that were designed with a keyboard and mouse in mind, without real gamepad support. The controller will drive the game's keyboard based events with buttons, but will make assumptions about which buttons move you around (WASD for movement, space for jump, etc.). The right pad will emulate the movement of a mouse.
Mouse Inputs Keyboard Inputs
Clavier (ZQSD) et souris Generic 17 minutes
combined playtime Ce modèle fonctionne particulièrement bien pour les jeux conçus pour le clavier et la souris, sans support pour la manette. Les actions normalement effectuées au clavier seront déclenchées par les touches du contrôleur. Il sera supposé que le déplacement correspond aux touches ZQSD, le saut à la touche espace, etc. Le pad droit simulera les mouvements de la souris.
Mouse Inputs Keyboard Inputs