Proper Aerodynamics Xbox 360 22 minutes
combined playtime Uses LB + RB for aerodynamic lean
Keyboard Inputs Gamepad Inputs
Dual Stick Steering: Precision Left, TrickStick Right v3 Xbox One 2 days
combined playtime Left stick turns a bit less than before, TrickStick drifts a bit smoother
Gamepad Inputs
Dual Stick Steering: Precision Left, TrickStick Right Xbox One about 3 hours
combined playtime Version 2 with different feeling sticks and RB to pull both triggers for quick slide initiation
Gamepad Inputs
Dual Stick Steering: Precision Left, TrickStick Right Xbox One 1 day
combined playtime The left stick is meant for precision and has a muted/relaxed response for stable inputs at high speeds. It's output only go to ~90% so you don't accidentally oversteer or full tuck unintentionally. The right stick is a "trick-stick" that has an aggressive response so you can kick out drifts easily or full tuck when held forward. It has a "cross" shaped deadzone so holding full forward won't wiggle since the stick is quiet responsive. Lastly if you want single handed steering experience this layout has
Gamepad Inputs
Dual Pad Steering: Precise left, TrickStick Right Steam Controller (2015) about 20 hours
combined playtime Toned down left pad with slight relaxed curves for precise inputs at high speeds, and max outputs reduces including full tuck! Right pad is the "trick stick" that has an aggressive response letting you flick quick standup drifts. Also has cross deadzone so full tuck has a strong center point when steering
Gamepad Inputs
Gamepad tweaks for Deck Steam Deck about 4 hours
combined playtime Right stick for Tuck and Aerobrake, right trackpad for camera (spinning in cosmetics). I suggest changing left stick response curve to Wide.
Gamepad Inputs

