Deckbox Steam Deck about 2 hours
combined playtime WASD / Mouse - Sticks. Gyro touching Right Stick. Mouse on Right Trackpad. Inventory - Left Trackpad Touch. A/B (or L4/R4) - Slow/Freeze time. X/Y (or L5/R5) - Glance/Follow Cameras. Start - Pause. Select - Reset Key. Bumpers - camHeight. dPad Up/Down - Up/Down Arrows, Right - Change FOV (while dragging mouse.) Triggers Click. Subject to Updates
Mouse Inputs Keyboard Inputs Gyro Inputs Touch Menus
Comfortable controls Steam Deck about 14 hours
combined playtime Ever since i started playing i have been tweaking the keybinds for this layout, you may have to edit the keybinds in game for some functions to work
Mouse Inputs Keyboard Inputs Gamepad Inputs
first layout before release Steam Deck 3 days
combined playtime This template works great for the games on Steam that were designed with a keyboard and mouse in mind, without real gamepad support. The controller will drive the game's keyboard based events with buttons, but will make assumptions about which buttons move you around (WASD for movement, space for jump, etc.). The right pad will emulate the movement of a mouse.
Mouse Inputs Keyboard Inputs
