Grip Final Generic Controller 7 months
combined playtime I have remapped the controller to be more comfortable for myself, meaning the grip buttons are now LB/RB, A is slow-mo, X is look behind, Y is car reset, LB is handbreak, RB is target change. The anolog stick has been altered a bit, and has two settings, but I am still unsure how much this has actually changed the car control in game. The right track pad is also setup as a mouse for easier menu navigation. This layout is subject to change as the game itself continues to move through the development process.
PS4 Controller, with mouse Menu Navigation DualShock 4 6 months
combined playtime As a provisionary Solution untill Controller support for the menus come in, This Configuration allows you to navigate the mouse-only menus using the touchpad.
Gamepad With Joystick Trackpad Steam Deck about 1 hour
combined playtime You can use left pad for quick chat
Keyboard Inputs Gamepad Inputs Radial Menus
hot weels Generic Esta plantilla es para juegos que ya incluyen de serie compatibilidad con mando. Está destinada a juegos de doble stick como twin-stick shooters, side-scrollers, etc.
Gamepad Inputs
Racing DualSense 6 days
combined playtime A sua disposição modificada para este jogo.
Gyro Inputs Gamepad Inputs
Steam Deck Steam Deck 3 days
combined playtime Votre configuration modifiée pour ce jeu.
Gamepad Inputs
Gamepad With Joystick Trackpad Steam Deck about 11 hours
combined playtime Back buttons instead of bumpers
Gamepad Inputs
Kontroler Mobile Touch about 1 hour
combined playtime Twoja zmodyfikowana konfiguracja dla tej gry.
Gyro Inputs Gamepad Inputs
Mando Generic 2 days
combined playtime Esta plantilla es para juegos que ya incluyen de serie compatibilidad con mando. Está destinada a juegos de doble stick como twin-stick shooters, side-scrollers, etc.
Gamepad Inputs
Gamepad With Camera Controls DualShock 4 about 20 hours
combined playtime This template is for most games that already have built-in gamepad support and have a first or third person controlled camera. FPS or Third Person Adventure games, etc.
Gamepad Inputs
Touch controls for grip Mobile Touch about 5 hours
combined playtime Your modified configuration for this game.
Gyro Inputs Gamepad Inputs
Special Sauce Steam Controller (2015) about 6 hours
combined playtime Paddles instead of bumpers. Precision jostick tweaks needed for Steam controller
Gamepad Inputs
Logical Layout For GRIP Steam Controller (2015) about 11 hours
combined playtime This controller layout is meant to be something that gives you multiple options for input but makes sense. There are two inputs for steering, two inputs for weapons/power ups, & the right pad is used as a touch pad for the face buttons, the face buttons copy the right analog stick in a way that makes sense.
Gamepad Inputs
GYRO GRIP! Steam Controller (2015) about 23 hours
combined playtime gyro steering. fullpull RT for boost. items/weapons on the grip flap things.
Mouse Inputs Keyboard Inputs Gyro Inputs Gamepad Inputs
zcb4/19RAID Cellus's Bindings2 Steam Controller (2015) Your modified configuration for this game.
Gamepad Inputs
Grippy [Dual Trackpad] Steam Controller (2015) about 8 hours
combined playtime Left Pad as Steering for better control. Right Pad Tap Left / Right for RB & LB, Down for Look Back. Right Grip Reg Press for Jump (will spring & jump, Hold to load). Full Pull Triggers Right for Boost (Don't have to HOLD Boost). *I set in-game Steering Speed to 25%*
Keyboard Inputs Mode Shifts Gamepad Inputs
Grip Final Steam Controller (2015) about 20 hours
combined playtime I have remapped the controller to be more comfortable for myself, meaning the grip buttons are now LB/RB, A is slow-mo, X is look behind, Y is car reset, LB is handbreak, RB is target change. The anolog stick has been altered a bit, and has two settings, but I am still unsure how much this has actually changed the car control in game. The right track pad is also setup as a mouse for easier menu navigation. This layout is subject to change as the game itself continues to move through the development process.
Mouse Inputs Keyboard Inputs Gamepad Inputs
Grip not confusing Steam Controller (2015) about 2 hours
combined playtime Your modified configuration for this game.
Mouse Inputs Keyboard Inputs Gamepad Inputs
Gamepad with grip boost and jump Steam Controller (2015) about 10 hours
combined playtime Set this up in beta, still has smooth control, and easy access to jump and boost. Tested in Final release 11/7/18.
Gamepad Inputs
Grip not confusing Steam Controller (2015) 2 days
combined playtime Your modified configuration for this game.
Mouse Inputs Keyboard Inputs Gamepad Inputs
