Keyboard (WASD) and Mouse Xbox One about 17 hours
combined playtime This template works great for the games on Steam that were designed with a keyboard and mouse in mind, without real gamepad support. The controller will drive the game's keyboard based events with buttons, but will make assumptions about which buttons move you around (WASD for movement, space for jump, etc.). The right pad will emulate the movement of a mouse.
Mouse Inputs Keyboard Inputs
100 % Mouse and keyboard with gyro Steam Controller (2015) 6 days
combined playtime Modified version that feels more conventional. Left pad click has extra commands such as the map and player list. Switch items with top bumpers. Y for inventory, start for journal.
Mouse Inputs Keyboard Inputs Gyro Inputs
Staxel Steam Controller (2015) about 22 hours
combined playtime For playing Staxel.
Mouse Inputs Keyboard Inputs
Mouse and keyboard Steam Controller (2015) about 1 month
combined playtime My solution to an inventory glitch issue. Also cycles items with back panel.
Mouse Inputs Keyboard Inputs Gamepad Inputs
