Basic+ Generic Controller about 2 months
combined playtime L Bump = shift down, R Bump = shift up. L Trig = Brake/Reverse. R Trig = Accelerate. X = Reset, Y = Lights. Rear buttons = E-Brake
DSJ - Steam Deck Setup Steam Deck about 4 hours
combined playtime Streamlined control layout for Drift Streets Japan on Steam Deck.
Mouse Inputs Keyboard Inputs Gamepad Inputs
Gamepad Xbox One about 1 hour
combined playtime Your modified layout for this game.
Gamepad Inputs
Basic+ for Drifting Xbox One about 4 hours
combined playtime Your modified configuration for this game. Simple layout for drifting. RATE HIGHLY
Keyboard Inputs Gamepad Inputs
Controller Support Xbox One 6 days
combined playtime RT=Gas , LT=Brake/Reverse , A=Handbrake , X=Shift Down , B=Shift Up , Y=Camera , LB=Clutch , RB=Reset Car
Keyboard Inputs
Drift streets of japan - gta config DualShock 4 1 day
combined playtime Pretty much the same config as gta 5 driving mechanics R2 throttle L2 brake R1 handbrake O escape X left mouse. Basically the best config for drifting in Drift streets japan.
Mouse Inputs Keyboard Inputs
DSJ Xbox One about 6 hours
combined playtime XB1 Controller Config... Finicky, but it gets the job done... Enjoy!!!
Keyboard Inputs Gamepad Inputs
Keyboard (WASD) and Mouse Xbox One 10 minutes
combined playtime This template works great for the games on Steam that were designed with a keyboard and mouse in mind, without real gamepad support. The controller will drive the game's keyboard based events with buttons, but will make assumptions about which buttons move you around (WASD for movement, space for jump, etc.). The right pad will emulate the movement of a mouse.
Mouse Inputs Keyboard Inputs
DRIFT STREETS JAPAN DualShock 4 about 7 hours
combined playtime Your modified configuration for this game.
Mouse Inputs Keyboard Inputs Gamepad Inputs
DSJ Xbox 360 about 10 hours
combined playtime XB1 Controller Config... Finicky, but it gets the job done... Enjoy!!!
Keyboard Inputs Gamepad Inputs
ใญใผใใผใ (WASD) ใจใใฆใน Xbox 360 44 minutes
combined playtime This template works great for the games on Steam that were designed with a keyboard and mouse in mind, without real gamepad support. The controller will drive the game's keyboard based events with buttons, but will make assumptions about which buttons move you around (WASD for movement, space for jump, etc.). The right pad will emulate the movement of a mouse.
Mouse Inputs Keyboard Inputs
ใญใผใใผใ (WASD) ใจใใฆใน Xbox 360 29 minutes
combined playtime ใใฎใฒใผใ ใฎ่จญๅฎใๅคๆดใใพใใใ
Mouse Inputs Keyboard Inputs
Keyboard (WASD) and Mouse Generic about 6 hours
combined playtime Your modified configuration for this game.
Mouse Inputs Keyboard Inputs
DSJ Xbox One 2 days
combined playtime Pretty finicky... But it works
Keyboard Inputs Gamepad Inputs
Keyboard (WASD) and Mouse Xbox 360 about 2 hours
combined playtime This template works great for the games on Steam that were designed with a keyboard and mouse in mind, without real gamepad support. The controller will drive the game's keyboard based events with buttons, but will make assumptions about which buttons move you around (WASD for movement, space for jump, etc.). The right pad will emulate the movement of a mouse.
Mouse Inputs Keyboard Inputs
Keyboard (WASD) and Mouse DualShock 4 9 days
combined playtime Your modified configuration for this game.
Mouse Inputs Keyboard Inputs Gamepad Inputs
DSJ Xbox One about 1 month
combined playtime XB1 Controller Config... Finicky, but it gets the job done... Enjoy!!!
Keyboard Inputs Gamepad Inputs
Keyboard (WASD) and Mouse Xbox 360 37 minutes
combined playtime This template works great for the games on Steam that were designed with a keyboard and mouse in mind, without real gamepad support. The controller will drive the game's keyboard based events with buttons, but will make assumptions about which buttons move you around (WASD for movement, space for jump, etc.). The right pad will emulate the movement of a mouse.
Mouse Inputs Keyboard Inputs
Keyboard (WASD) and Mouse DualShock 4 about 1 hour
combined playtime This template works great for the games on Steam that were designed with a keyboard and mouse in mind, without real gamepad support. The controller will drive the game's keyboard based events with buttons, but will make assumptions about which buttons move you around (WASD for movement, space for jump, etc.). The right pad will emulate the movement of a mouse.
Mouse Inputs Keyboard Inputs
Keyboard (WASD) and Mouse Xbox 360 8 days
combined playtime This template works great for the games on Steam that were designed with a keyboard and mouse in mind, without real gamepad support. The controller will drive the game's keyboard based events with buttons, but will make assumptions about which buttons move you around (WASD for movement, space for jump, etc.). The right pad will emulate the movement of a mouse.
Mouse Inputs Keyboard Inputs

