SteamInputDB
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GTTOD: Get To The Orange Door

Total
28
Controller Type
Must have
Must not have
GTTOD For Controller (Now new update improved) Fixed DualSense 3 days combined playtime So all the changes that I did for the new version dicided to delete themselves and I didn't notice HAHA :,V
Mouse Inputs Keyboard Inputs
🙁 50.5%
1 /0
(Rating from Steam)
GTOD Xbox Controls Xbox One about 2 hours combined playtime Your modified layout for this game.
Mouse Inputs Keyboard Inputs
🤔 ???
0 /0
(Rating from Steam)
GTOD SteamDeck Layout Steam Deck about 2 hours combined playtime SteamDeck controls w/ gyro. For Dual Wielding, remap offhand to L2 in GTOD key bindings.
Mouse Inputs Keyboard Inputs Gyro Inputs Radial Menus
🤔 ???
0 /0
(Rating from Steam)
tmm GTTOD Steam Deck 35 minutes combined playtime Custom layout for GTTOD, meant to mimic Halo's "Boxer" control setup. Melee on left trigger.
Mouse Inputs Keyboard Inputs
🤔 ???
0 /0
(Rating from Steam)
peppershredders steam deck layout Steam Deck 40 minutes combined playtime Made to keep movement inputs centralized and easy to access.
Mouse Inputs Keyboard Inputs Gamepad Inputs
🤔 ???
0 /0
(Rating from Steam)
FPS Template Xbox One Votre configuration modifiée pour ce jeu.
Mouse Inputs Keyboard Inputs
🤔 ???
0 /0
(Rating from Steam)
GET TO THE ORANGE DECK Steam Deck 26 minutes combined playtime uses back buttons for movement, and dpad left for inventory.
Mouse Inputs Keyboard Inputs Gyro Inputs
🤔 ???
0 /0
(Rating from Steam)
GTTOD Peak Gamepad Experience Steam Deck about 2 hours combined playtime One change in keybinds. The Y button is mapped to the G key and I use it for firing mode shift. Just open the control settings and,using L trackpad as a D-pad, scroll down to it, select it and tap Y.
Mouse Inputs Keyboard Inputs
🤔 ???
0 /0
(Rating from Steam)
Phanto's get to the orange cockpit Steam Deck 37 minutes combined playtime Titanfall 2 inspired layout
Mouse Inputs Keyboard Inputs
🤔 ???
0 /0
(Rating from Steam)
SC KB+M Steam Controller (2015) 40 minutes combined playtime This gets a little getting used to, and is going to be a bit more awkward than standard mouse and keyboard, but personally I find it really fun
Mouse Inputs Keyboard Inputs Gyro Inputs Gamepad Inputs
😣 49.5%
0 /1
(Rating from Steam)
W0ttur's intuitive GTTOD layout Xbox One about 2 hours combined playtime Very nice
Mouse Inputs Keyboard Inputs
🤔 ???
0 /0
(Rating from Steam)
Easy to use (Get To The Orange Door) Xbox One 1 day combined playtime This layout has been tested for a bit and works well with quick easy commands. The only things missing is weapon slots and Dev console along with inspect. Give it a try and tell me what you think.
Mouse Inputs Keyboard Inputs
🤔 ???
0 /0
(Rating from Steam)
Get to The Red Door Xbox One about 12 hours combined playtime It should be a good layout that lets you do everything with pretty simple and quick commands. Took some time to test this and it works well for me. If you want to inspect double press L3 (left trigger) Its not a very important prompt so it's kind of hidden.
Mouse Inputs Keyboard Inputs
🤔 ???
0 /0
(Rating from Steam)
Se7en's GTTOD Abomination DualSense about 5 hours combined playtime Because this is the only FPS I play with controller. How painful are these bindings to look at? It genuinely works well for me. =)
Mouse Inputs Keyboard Inputs
🤔 ???
0 /0
(Rating from Steam)
Bumper jumper controller DualShock 4 about 12 hours combined playtime This template works great for the games on Steam that were designed with a keyboard and mouse in mind, without real gamepad support. The controller will drive the game's keyboard based events with buttons, but will make assumptions about which buttons move you around (WASD for movement, space for jump, etc.). The right pad will emulate the movement of a mouse.
Keyboard Inputs
🤔 ???
0 /0
(Rating from Steam)
Lorne Malvo's GTTOD Controls for Human Beings Steam Deck about 13 hours combined playtime (Work in Progress) An attempt at intuitive controls for the Steam Deck.
Mouse Inputs Keyboard Inputs Gamepad Inputs
🙁 50.5%
1 /0
(Rating from Steam)
Jumper (The Dark Down Under Update) DualSense about 5 hours combined playtime Made for Dualsense, but without gyroaim, haptic and multiple inputs for L2/R2, so it's should be compatible and easy to customize for other controllers.
Mouse Inputs Keyboard Inputs
🤔 ???
0 /0
(Rating from Steam)
GTTOD For Controller (Now new update improved) DualSense about 4 hours combined playtime Hey, it's the same dude that did that "Better Controls" keybind, now I'm back and decided to revamp the controller to work with the reworked layout, this time without the need to change the options yourself :v
Mouse Inputs Keyboard Inputs
🤔 ???
0 /0
(Rating from Steam)
perfect steam deck Steam Deck 1 day combined playtime Votre configuration modifiée pour ce jeu.
Mouse Inputs Keyboard Inputs
🤔 ???
0 /0
(Rating from Steam)
Controller for GTTOD made by me epick skeleton 35 DualShock 4 about 15 hours combined playtime as a true pc and console gamer i hve m,ade this for new comers to pc or people that just simply want to use the controller on this amazing game
Mouse Inputs Keyboard Inputs
🤔 ???
0 /0
(Rating from Steam)