Fluent Controls - Vampire: The Masquerade - Redemption Steam Controller (2015) 7 months
combined playtime Stalk the night, feed and do your vampire thing, all with a controller instead of a keyboard and mouse! This is a 100% game-ready Steam Controller configuration. Enjoy!
Mouse Inputs Keyboard Inputs Mode Shifts
Fully playable Steam Controller (2015) 2 days
combined playtime All but "Pause" controls included, gyro enabled. Free camera under soft LT.
Mouse Inputs Keyboard Inputs Gyro Inputs Radial Menus
Modified from Fluent. I find this more intuitive Steam Deck 17 days
combined playtime Made a more modern control scheme. More intuitive to have powers on back and dpad be rpg screens. feed and heal are mapped to x and y. a is use item 1. b is map.
Mouse Inputs Keyboard Inputs Mode Shifts
Vampire: The mascarade redemption for Xbox1/PS Controllers ASUS ROG Ally 16 minutes
combined playtime L3 resets mouse pointer. L down stops movement. L up moves forward. L left/right adjust camera. R1 attacks secondary R2 attacks primary
Mouse Inputs Keyboard Inputs Gamepad Inputs
Vampire: The mascarade redemption with joystick ASUS ROG Ally about 12 hours
combined playtime Your modified layout for this game.
Mouse Inputs Keyboard Inputs
Asus Rog Ally DualSense ASUS ROG Ally 8 minutes
combined playtime Your modified layout for this game.
Mouse Inputs Keyboard Inputs Mode Shifts
vampire steamdeck Steam Deck 1 day
combined playtime Ваша изменённая раскладка для этой игры.
Mouse Inputs Keyboard Inputs Radial Menus
Essential VtM: Redemption Layout Steam Deck
Mouse Inputs Keyboard Inputs
REDEMPTION DualShock 4 about 6 hours
combined playtime A sua disposição modificada para este jogo.
Mouse Inputs Keyboard Inputs Gamepad Inputs
Modern controls for Vtm Redemption V1.2 Steam Deck about 3 hours
combined playtime Better camera on left stick, Pause button on B, Colored radial and touch virtual menus for items and disciplines, and more quality of life improvements.
Mouse Inputs Keyboard Inputs Mode Shifts Touch Menus Radial Menus
Modern controls for Vtm Redemption V1.1 Steam Deck 20 minutes
combined playtime Camera control on left stick, colored touch and radial virtual menus for items and disciplines, Pause key and many more...
Mouse Inputs Keyboard Inputs Mode Shifts Touch Menus Radial Menus
Modern controls for Vtm Redemption V1.0 Steam Deck about 6 hours
combined playtime Camera control on left stick, radial and touch virtual menus for items and disciplines, pause key and more...
Mouse Inputs Keyboard Inputs Mode Shifts Touch Menus Radial Menus
have fun with complete functions for steam deck Steam Deck about 1 hour
combined playtime incl. quick save
Mouse Inputs Keyboard Inputs Mode Shifts Radial Menus
have fun with complete functions for steam deck Steam Deck about 6 hours
combined playtime all possible functions are included
Mouse Inputs Keyboard Inputs Mode Shifts Radial Menus
Ultimate Modern Layout with Combat Pause Steam Deck about 5 hours
combined playtime Camera and Disciplines on sticks, combat pause on L4
Mouse Inputs Keyboard Inputs Mode Shifts Radial Menus
Ultimate Modern Layout with Combat Pause Steam Deck 6 days
combined playtime Camera and Disciplines on sticks, combat pause on L4
Mouse Inputs Keyboard Inputs Mode Shifts Radial Menus
Steam Deck Wuz v1.0 Steam Deck 5 days
combined playtime Movimiento de camara + accesos rapidos
Mouse Inputs Keyboard Inputs
Modified from Fluent. I find this more intuitive Steam Deck about 2 hours
combined playtime Made a more modern control scheme. More intuitive to have powers on back and dpad be rpg screens. feed and heal are mapped to x and y. a is use item 1. b is map.
Mouse Inputs Keyboard Inputs Mode Shifts
Modified from Fluent. I find this more intuitive Steam Deck less than a minute
combined playtime Made a more modern control scheme. More intuitive to have powers on back and dpad be rpg screens. feed and heal are mapped to x and y. a is use item 1. b is map.
Mouse Inputs Keyboard Inputs Mode Shifts
Modified from Fluent. I find this more intuitive Steam Deck Made a more modern control scheme. More intuitive to have powers on back and dpad be rpg screens. feed and heal are mapped to x and y. a is use item 1. b is map.
Mouse Inputs Keyboard Inputs Mode Shifts
