OpenXcom UFO Defense Generic Controller 4 days
combined playtime v0.6: Requires OpenXcom using an OpenGL display filter in the video options (e.g. openxcom.) Configured for 1080p with the Geoscape and Battlescape Scale at 1/3 Display. LT soft pull mode shifts the LP. RT is set to hipfire exclusive.
Modern XCOM Controls (XCOM EU 2012 & XCOM 2) Steam Controller (2015) 3 days
combined playtime Based on Steam Controller profile for XCOM 2. R Pad cursor. LT/RT cancel/select. Next need OpenXcom: L Grip opens Action menu. LB/RB cycles unit. L Stick moves cam. L Pad selects view level. X reloads, Y does "Overwatch" (saves TUs for enemy turn)
Mouse Inputs Keyboard Inputs Mode Shifts Touch Menus
Modern XCOM Controls (Left Stick Cursor w/ A & B) Xbox One 1 day
combined playtime Based on XCOM EU/2. L Stick moves cursor. A confirms, B cancels. Next need OpenXcom: R Stick pans camera. LB/RB selects unit. LT/RT uses held items. LS Click crouches. X opens inventory. Y finishes unit moves. DPad selects camera floor.
Mouse Inputs Keyboard Inputs
[Dualshock] OpenXcom UFO Defense Config DualShock 4 everything is labeled, left touchpad has unit actions, right touchpad controls mouse pointer, left stick controls camera, right stick controls mouse, R1 + right stick has geoscape menu, R1 + right touchpad has numpad menu, R1 + left touchpad or face buttons control inventory actions
Keyboard Inputs Mouse Inputs Touch Menus Gyro Inputs Radial Menus Mode Shifts
OpenXcom UFO Defense Config Nintendo Switch Pro everything is labeled, R1 + right stick has unit actions, left stick controls camera, right stick controls mouse, R1 + dpad has geoscape menu, R1 + left stick has numpad menu, R1 + face buttons control inventory actions
Keyboard Inputs Mouse Inputs Gyro Inputs Radial Menus Touch Menus Mode Shifts
[Steam Deck] OpenXcom UFO Defense Config Steam Deck everything is labeled, left touchpad has unit actions, right touchpad controls mouse pointer, left stick controls camera, right stick controls mouse, R1 + right stick has geoscape menu, R1 + right touchpad has numpad menu, R1 + left touchpad or face buttons control inventory actions
Keyboard Inputs Mouse Inputs Touch Menus Gyro Inputs Radial Menus Mode Shifts
OpenXcom Steam Deck 5 days
combined playtime A layout made for OXCE
Mouse Inputs Keyboard Inputs Touch Menus Radial Menus
COPYHERE69 Steam Deck 3 days
combined playtime Based on Steam Controller profile for XCOM 2. R Pad cursor. LT/RT cancel/select. Next need OpenXcom: L Grip opens Action menu. LB/RB cycles unit. L Stick moves cam. L Pad selects view level. X reloads, Y does "Overwatch" (saves TUs for enemy turn)
Mouse Inputs Keyboard Inputs Mode Shifts Touch Menus
OpenCom Deck Battlescape v1 Steam Deck 3 minutes
combined playtime Your modified layout for this game.
Mouse Inputs Keyboard Inputs Radial Menus
xcom Steam Deck about 4 hours
combined playtime Your modified layout for this game.
Mouse Inputs Keyboard Inputs Mode Shifts Touch Menus
Right Pad Cursor w/ Triggers Steam Controller (2015) about 15 hours
combined playtime RT selects, LT cancels. Next needs OpenXcom: Stick pans camera. X opens inventory. B crouches. A reserves TUs. LB/RB uses hand items. Left pad selects unit & camera floor. Hold Back to end turn. Hold RG for Ctrl-clicking.
Mouse Inputs Keyboard Inputs
Right Stick Cursor w/ LT & RT Xbox One about 3 hours
combined playtime R Stick moves cursor. RT selects, LT cancels. Next requires OpenXcom: L Stick pans camera. LB/RB uses held items. X opens inventory. B crouches. A reserves TUs. Y finishes current unit. DPad selects unit and camera floor level.
Mouse Inputs Keyboard Inputs
Right Stick Cursor w/ L2 & R2 DualShock 4 8 minutes
combined playtime L2/R2 selects/cancels. Next need OpenXcom: L Stick moves cam. L1/R1 uses held items. Square opens inventory. Circle crouches. X cycles TU reservation. DPad selects unit & cam height. Touchpad opens map/inventory, hold to end turn.
Mouse Inputs Keyboard Inputs
Modern XCOM Controls (Left Stick cursor w/ X & O) DualShock 4 about 12 hours
combined playtime Based on XCOM EU/2. X confirms, O cancels. Next need OpenXcom: R Stick pans camera. L1/R1 select unit. L2/R2 use held items. L3 to crouch. Square opens inventory. DPad changes cam height. Touchpad opens inventory/map, hold it to end turn.
Mouse Inputs Keyboard Inputs
