Doom 3 v2.00 Generic Controller 5 months
combined playtime for doom 3
KB+M -> Xbox controller (mouse sens key) Nintendo Switch Pro 5 days
combined playtime Classic KB+M bindings on an Xbox Controller setting. The Left Trigger slows down the aim sensitivity for precise aiming.
Mouse Inputs Keyboard Inputs Mode Shifts Gamepad Inputs
Doom 3 XBOX ONE Xbox One 9 months
combined playtime For use wiith XBOX ONE controller
Mouse Inputs Keyboard Inputs
Doom 3 / RoE Complete Steam Deck Layout Steam Deck 9 days
combined playtime Complete layout for Doom 3 and its expansion. Created over a full playthrough of the game. Based off of the original Xbox port controls.
Mouse Inputs Keyboard Inputs Radial Menus
Doom 3 v6.0.1 Steam Controller (2015) 12 days
combined playtime Quick Weapon Selection, using both D-Pad, hold left bumper to change to specific weapons with A,B,X,Y. Pistol = Y, B = Shotgun, A = Machine Gun/Plasma Rifle in cycle setup, X = Chaingun. Gyro support is also setup within this scheme set.
Mouse Inputs Keyboard Inputs Mode Shifts Gyro Inputs
Doom 3 RevGame Steam Controller (2015) about 6 hours
combined playtime Your modified layout for this game.
Mouse Inputs Keyboard Inputs Gyro Inputs
Dhewm3 Dualsense Layout DualSense Switch L3 to sprint in game so you don't have to use shift.
Keyboard Inputs
Doom 3 weapon wheel Steam Deck 8 minutes
combined playtime Right shoulder button (long press) plus right stick weapon wheel
Mouse Inputs Keyboard Inputs Radial Menus
Dualsense KB + M + Gyro DualSense Hold left trigger to activate gyro aim. Weapons on left & right touchpad swipe
Keyboard Inputs Mode Shifts Gyro Inputs
DOOM 3 Dualshock4 DualShock 4 about 2 hours
combined playtime Optimized Dualshock4 controller conf. for DOOM3. With accurate pixel count for Gyroaim included. Allows for advanced movement actions such sprinting, strafing, crouching and combat such as zoom, reload, flashlight quickswitch. Weapon wheel also available using the touchpad. Enjoy as is or adjust to your specific likies and needs.
Mouse Inputs Keyboard Inputs Gyro Inputs Touch Menus Radial Menus
DOOM 3 Dualshock4 DualShock 4 about 3 hours
combined playtime Optimized controller layout and settings for DOOM 3 with Dualshock4 controller or similar. Optimal for precision and accuracy and advanzed movements and actions during combat (strafing, zooming, crouching). Includes Gyro aim with accurate pixel count (1800x) for 360 view on 1x sens. Linear joystick sensitivity with 80% scale on vertical sensitivity. Enjoy smooth gameplay on this controller set up or adjust to your liking.
Keyboard Inputs Mouse Inputs Gyro Inputs
My XB360 Layout Xbox 360 about 1 hour
combined playtime A combination of the original xbox controls and the BFG edition controls.
Mouse Inputs Keyboard Inputs
DOOM 3 on Steam Deck Steam Deck 29 minutes
combined playtime Your modified layout for this game.
Mouse Inputs Keyboard Inputs
Doom 3 Steam Deck Simplified and labeled.
Mouse Inputs Keyboard Inputs Touch Menus Radial Menus
Xbox Original Control Based DualSense about 7 hours
combined playtime Your modified layout for this game.
Keyboard Inputs
Xbox Original Control Based DualSense 17 minutes
combined playtime Your modified layout for this game.
Keyboard Inputs
Shooters on the go! -> Doom 3 (2004) V4 Steam Deck about 5 hours
combined playtime Made for default controls, set mouse sensitivity slider to minimum for smooth Gyro aim (on sticks touch). Use the 180 degrees quick turn to counter spawns in your back! Use the magic wand in the utility wheel to increase gamma/brightness to CRT levels.
Mouse Inputs Keyboard Inputs Gyro Inputs Radial Menus
DooM III Modern Control Scheme Xbox One 4 minutes
combined playtime Analog Run & Weapon Binds
Mouse Inputs Keyboard Inputs
Halfvertical/dpadweapons Xbox One about 3 hours
combined playtime Halved vertical speed, double clicks on dpad also changes weapons.
Mouse Inputs Keyboard Inputs
MyDhewm3 Xbox One This template works great for the games on Steam that were designed with a keyboard and mouse in mind, without real gamepad support. The controller will drive the game's keyboard based events with buttons, but will make assumptions about which buttons move you around (WASD for movement, space for jump, etc.). The right pad will emulate the movement of a mouse.
Mouse Inputs Keyboard Inputs
