Formedras
638650
Official Layout Cleaned Up Steam Deck Almost the same as the official controller layout, but cleaned up to remove duplicate Sub Commands and make Mode Shifts and the D-Pad self-consistent.
Mouse Inputs Mode Shifts
262150
Gamepad Modern - Player 1 Xbox One 1 day
combined playtime Based on keyboard controls, and uses a more modern layout. (Ignore the in-game control diagram.) X/Y/B for attacks, A for parry, RB for assist.
Keyboard Inputs Gamepad Inputs
262150
Gamepad Modern - Player 2 Xbox One 6 minutes
combined playtime Based on keyboard controls, using a more modern layout. (Ignore the in-game gamepad diagram.) X/Y/B for attacks, A for parry, RB for assist.
Keyboard Inputs Gamepad Inputs
1058830
Refresh of Official Layout (June 2023) Steam Controller (2015) about 13 hours
combined playtime The Official Layout for Spin Rhythm XD, except that the mappings have been redone to update them to the modern labels.
Mouse Inputs Action Sets
2214500
Gamepad Invader DualShock 4 about 6 hours
combined playtime Simple twin-stick controls. Left Stick or D-Pad moves, Right Stick aims.
Keyboard Inputs Mouse Regions
1761390
Fightstick Arcade-ish Xbox 360 about 18 hours
combined playtime Aims to simulate the Project DIVA Arcade layout on a fightstick as best possible. Lower row is the main buttons (Triangle/Square/Cross/Circle), upper row replaces the Touch Slider (L2/L1/R1/R2). Unfortunately "Cross" is Confirm and can't be changed.
1399720
AntiDim Mobile Touch 3 days
combined playtime Decent access to what you need. Might still occasionally have to get in front of a keyboard and mouse.
Mouse Inputs Keyboard Inputs
248820
Risk of Rain - Fightstick Xbox 360 about 11 hours
combined playtime Configuration specifically designed for Hori and Mad Catz style fightsticks. The top four buttons (X,Y,RB,LB) are mapped to the four attacks; A and B are kept default, and the triggers (RT,LT) are for swapping and using the items on the field.
Gamepad Inputs
342200
MWO Layered (Beta Configuration) Steam Controller (2015) about 11 hours
combined playtime Configuration for MechWarrior Online that makes heavy utilization of Action Layers. Incomplete, though usable for beginning players and as a starting point for advanced players. Requires modification of in-game keyboard and joystick mappings. Uses analog s
Mouse Inputs Keyboard Inputs Gyro Inputs Gamepad Inputs