Formic.Sapien
250900
Binding of Isaac: Maximum Generic Controller over 160 years
combined playtime Right pad fixed so you don't lose your shot charge when you move past the center of the pad. Hold left pad to reset run. Trouch right pad for manual move without diagnal (get through sketch spike rooms).
super mario world
SNES (Retroarch) Steam Deck R Pad=Save/Load Bump/Grip=RR/FF Hold Select=Menu Hold Start=Quit
Keyboard Inputs Gamepad Inputs Radial Menus
metroid
NES (Retroarch) Steam Deck R Touch = save/load state. Bump/grip = RR/FF
Keyboard Inputs Gamepad Inputs Radial Menus
22000
Keyboard (WASD) and Mouse Generic Controller almost 2 years
combined playtime This template works great for the games on Steam that were designed with a keyboard and mouse in mind, without real gamepad support. The controller will drive the game's keyboard based events with buttons, but will make assumptions about which buttons move you around (WASD for movement, space for jump, etc.). The right pad will emulate the movement of a mouse.
1328670
Gamepad with Fixed Camera w/Motion Steam Controller (2015) over 8 years
combined playtime NOTE! Change the Camera Sensitivity to HIGH in settings. HOLD select to toggle between mouse mode for the launcher.
Mouse Inputs Gyro Inputs Gamepad Inputs Radial Menus
metroid samus returns
3DS (Citra) Formic Steam Deck Your modified layout for this game.
Keyboard Inputs Gamepad Inputs Mouse Regions Radial Menus
super mario 64
N64 (Retroarch) Steam Deck L Pad=Save/Load Grips=RR/FF Hold Select=Menu Hold Start=Quit
Keyboard Inputs Gamepad Inputs Radial Menus
the legend of zelda majora's mask
N64 (Retroarch) Steam Deck L Pad=Save/Load Grips=RR/FF Hold Select=Menu Hold Start=Quit
Keyboard Inputs Gamepad Inputs Radial Menus
the legend of zelda ocarina of time
N64 (Retroarch) Steam Deck L Pad=Save/Load Grips=RR/FF Hold Select=Menu Hold Start=Quit
Keyboard Inputs Gamepad Inputs Radial Menus
donkey kong country
SNES (Retroarch) Steam Deck R Pad=Save/Load Grip=RR/FF Hold Select=Menu Hold Start=Quit
Keyboard Inputs Gamepad Inputs Radial Menus
earthbound
SNES (Retroarch) Steam Deck R Pad=Save/Load Grip=RR/FF Hold Select=Menu Hold Start=Quit
Keyboard Inputs Gamepad Inputs Radial Menus
final fantasy vi
SNES (Retroarch) Steam Deck R Pad=Save/Load Grip=RR/FF Hold Select=Menu Hold Start=Quit
Keyboard Inputs Gamepad Inputs Radial Menus
the legend of zelda a link to the past
SNES (Retroarch) Steam Deck R Pad=Save/Load Grip=RR/FF Hold Select=Menu Hold Start=Quit
Keyboard Inputs Gamepad Inputs Radial Menus
super mario rpg legend of the seven stars
SNES (Retroarch) Steam Deck R Pad=Save/Load Bump/Grip=RR/FF Hold Select=Menu Hold Start=Quit
Keyboard Inputs Gamepad Inputs Radial Menus
zelda ii the adventure of link
NES (Retroarch) Steam Deck R Touch = save/load state. Bump/grip = RR/FF
Keyboard Inputs Gamepad Inputs Radial Menus
super mario bros 3
NES (Retroarch) Steam Deck R Touch = save/load state. Bump/grip = RR/FF
Keyboard Inputs Gamepad Inputs Radial Menus
super mario bros 2
NES (Retroarch) Steam Deck R Touch = save/load state. Bump/grip = RR/FF
Keyboard Inputs Gamepad Inputs Radial Menus
super mario bros
NES (Retroarch) Steam Deck R Touch = save/load state. Bump/grip = RR/FF
Keyboard Inputs Gamepad Inputs Radial Menus
the legend of zelda
RetroArch NES Steam Deck R Pad=save/load Bump/grip=RR/FF
Mouse Inputs Keyboard Inputs Gamepad Inputs Touch Menus
super mario bros 3
NES Controller 1.0 Steam Deck Your modified layout for this game.
Keyboard Inputs Gamepad Inputs Radial Menus