x.iso
1808500
ARC Raiders, Dualsense with Gyro, full gamepad input DualSense 6 months
combined playtime this layout avoids using mixed input and relies on close to zero deadzone setting in the game, and maximum sensitivity for joysticks. also, remove sensitivity boost ramp up times to get consistent input. Adjust deadzones in right stick settings to your preference, especially for potentiometer sticks. I've set gyro to always on with suppression on trackpad touch and L1/R1, you can change it to your liking, but L1/R1 should not be mixed with gyro. I suppose you can also assign that for emote wheel.
Gamepad Inputs Gyro Inputs
3357650
Gamepad with Mouse and Gyro Nintendo Switch Pro 2 days
combined playtime made for Switch Pro, full kb/m and gyro always on
Keyboard Inputs Gyro Inputs Mouse Inputs
3744430
tt max with gyro/joystick to mouse Nintendo Switch Pro about 1 hour
combined playtime compatible with switch pro
Gamepad Inputs Gyro Inputs Mouse Inputs
3764200
TT Max Switch mode Nintendo Switch Pro about 23 hours
combined playtime gyro and joystick to mouse, minimal deadzone. screenshot to supress gyro
Mouse Inputs Gyro Inputs Gamepad Inputs
fear
F.E.A.R. KBM layout for DS DualSense my attempt at good layout for DS
Mouse Inputs Keyboard Inputs Gyro Inputs Gamepad Inputs Touch Menus