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Two-Button Control Scheme
Xbox One
I didn't like that A was used for both rotating and placing bricks. Pressing A will now places bricks. I programmed A to act as if it is held for 250ms (long pressed/pressed and held) when pressed. I also mapped X to A so that you can use it to rotate bricks. Now the game can be played with two buttons instead of the weird single-button scheme it normally has.
Gamepad Inputs
🤔
???
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(Rating from Steam)