n01
1687950
n01's Persona 5 Royal Dualsense Layout v1.3 DualSense 7 months
combined playtime Fixes absurd 75% deadzone on the camera axis, with small buffer to prevent unintended motion on the map screen, where in-game deadzone is ironically smaller. Also changes response curve for more controlled camera movement, fixes touchpad binding to match in-game button prompts, adds light bar response for third eye, and configures the share button to take screenshots.
Gamepad Inputs
275850
NMS v2.1 n01's Steam Deck Defaults Steam Deck 15 days
combined playtime 2024-11-10 v2.1. Changes L4 and R4 to match L3 and R3 for all action sets, as though using a pro controller with paddles bound to L3/R3.
Mouse Inputs Action Sets
972660
n01's Spiritfarer Auto-crusher Layout v1.0 Steam Deck about 9 hours
combined playtime R4 to toggle on and off turbo of the X button for auto-crushing
Gamepad Inputs
1963570
Cuisineer Turbo Attack Buttons Xbox One 7 days
combined playtime Turbos (spams) the basic attack buttons (X & Y) when held, so you don't have to.
Gamepad Inputs
2401970
n01's AAI:C Layout v1.1 Steam Deck 19 days
combined playtime Usable one-handed in either hand. Hold R5/L5 to use the right stick (e.g. to rotate evidence). v1.1 fixes an issue with the triggers.
Gamepad Inputs
1687950
n01's Persona 5 Royal Xbox Layout v1.4 Xbox Elite about 2 months
combined playtime Fixes absurd 75% deadzone on the camera axes, with small buffer (slightly larger than v1.3) to prevent unintended motion on the map screen and in battle, where in-game deadzone is ironically smaller. Also changes response curve for more precise control of camera speed.
Gamepad Inputs
1687950
n01's Persona 5 Royal Xbox Layout v1.3 Xbox One over 1 year
combined playtime Fixes absurd 75% deadzone on the camera axes, with small buffer to prevent unintended motion on the map screen, where in-game deadzone is ironically smaller. Also changes response curve for more precise camera movement.
Gamepad Inputs
moonlight
Moonlight v1.0 Steam Deck L4 quit stream; R4 toggle statistics; trackpad mouse
Mouse Inputs Keyboard Inputs Gamepad Inputs
2622380
n01's Nightreign Raw Dualsense Layout v1.0 DualSense 3 months
combined playtime Passes through controller inputs to game with minimal transformation. Fixes pointless trigger dead zones (which game may be ignoring anyways as the default layout allegedly does not send analog trigger data). Removes the 88% "custom" outer deadzone that is erroneously applied to all steam input games by the default profiles, even though the "custom" deadzone is not selected.
2622380
n01's Nightreign Steam Deck Layout v1.0 Steam Deck Basic fixes: binds the touchpads, removes pointless trigger deadzones (which the game may be ignoring anyways as it does not read analog controller input values in a normal manner). Removes "custom" outer deadzone of 88% from both sticks, which is applied in the default profile even though "custom" isn't selected.
2622380
n01's Nightreign Raw XInput Layout v1.0 Xbox Elite about 22 hours
combined playtime Passes through controller inputs to game with minimal transformation. Removes the 88% "custom" outer deadzone that is applied to all steam input games by the default profiles, even though the "custom" deadzone is not selected. Removes pointless trigger deadzones, although game is not reading XInput analog trigger values and may be bypassing this configuration altogether anyways.
1554260
KP v1.3 Steam Deck about 2 hours
combined playtime
Mouse Inputs Keyboard Inputs
2622380
n01's Nightreign Steam Deck Layout v1.0 Steam Deck about 7 hours
combined playtime Basic fixes: binds the touchpads, removes pointless trigger deadzones (which the game may be ignoring anyways as it does not read analog controller input values in a normal manner). Removes "custom" outer deadzone of 88% from both sticks, which is applied in the default profile even though "custom" isn't selected.
2622380
n01's Nightreign Raw XInput Layout v1.0 Xbox Elite 14 days
combined playtime Passes through controller inputs to game with minimal transformation. Removes the 88% "custom" outer deadzone that is applied to all steam input games by the default profiles, even though the "custom" deadzone is not selected. Removes pointless trigger deadzones, although game is not reading XInput analog trigger values and may be bypassing this configuration altogether anyways.
1257850
n01's One-handed Solas 128 Layout v2.0 Steam Deck 1 day
combined playtime All controls also labeled in layout: Y fast-forwards. B presses undo. X, select, R4, L4 all press in-game "I" (Info) button. R2, L2 interact (i.e. they press A). R5, L5 open map/menu. Face button controls replicated on left touchpad. Both sticks, d-pad, and right touchpad all move cursor.
Mouse Inputs Gamepad Inputs
1158850
n01's Great Ace Attorney Chronicles Layout v1.0 Steam Deck 2 days
combined playtime Usable one-handed in either hand. Navigate with either stick; hold R5 or L5 to use the right stick (e.g. for rotating evidence). The touchpads control the face buttons and dpad on the opposite side. Each trigger actuates the bumper on the other side, so that both bumpers can be pressed from either side.
Gamepad Inputs
1665190
n01's Monster Camp Layout v1.1 Steam Deck about 2 hours
combined playtime Usable one-handed in either hand. Touchpads actuate opposite side's controls. R4 actuates left trigger (to show tooltips with right hand). Both sticks control left stick (right stick is unused in-game).
Gamepad Inputs
1665190
n01's Monster Camp Layout v1.0 Steam Deck about 8 hours
combined playtime Usable one-handed in either hand. Touchpads actuate opposite side's controls. R4 actuates left trigger (to show tooltips with right hand).
Gamepad Inputs
1140270
n01's Monster Camp Layout v1.2 Steam Deck about 4 hours
combined playtime Usable one-handed in either hand. B button is turboed to act as a skip to next choice button when held (new in this version, holding B using the left touchpad is also turboed). Both sticks act as a left stick (as the right stick is not used by the game). Touchpads articulate controls for the opposite side. Dpad up and down are swapped for use with the native Linux version of the game (which treats these as reversed?)
Gamepad Inputs
743450
n01's Monster Prom Layout v1.2 Steam Deck about 15 hours
combined playtime Usable one-handed in either hand. B button is turboed to act as a skip to next choice button when held (new in this version, holding B using the left touchpad is also turboed). Both sticks act as a left stick (as the right stick is not used by the game). Touchpads articulate controls for the opposite side. Dpad up and down are swapped for use with the native Linux version of the game (which treats these as reversed?)
Gamepad Inputs