Bumper Jumper Layout Xbox 360 about 15 hours
combined playtime Credits to Hades for the base layout, I utilized his and re-skinned it for bumperjumper players. Moved abilities to Dpad so you can aim while casting them for the sake of movement abilities. Rebound 1 and 2 to Y as an alternating command rather than click and double click. Consumables moved to XAB due to priority on other commands and time required to swap between item sets. Mouse Inputs Keyboard Inputs