BenM64
11330
Obulis with a DualShock® 4 DualShock 4 Good thing Sony gave this controller a gyro and a trackpad! Even so, the button mappings may be a tiny bit awkward, but unless IonFx comes out of radio-silence and give Obulis Steam Input support, what else can be done⸮
Mouse Inputs Keyboard Inputs Gyro Inputs Gamepad Inputs
11330
Obulis with a Nintendo Switch Pro Controller Nintendo Switch Pro Nintendo used the gyroscope to substitute for an infrared pointer a few times, so let's try that with Obulis. (Maybe Obulis could plausibly have worked as a Nintendo Switch game too.)
Mouse Inputs Keyboard Inputs Gyro Inputs Gamepad Inputs
38700
Mode Shift for Scrolling Steam Controller (2015) 7 minutes
combined playtime The left trackpad acts like the left analogue stick (thus allowing Toki Tori to walk slowly), and Mode Shifts when Y is held, allowing for mouse-like scrolling. The rest of the layout follows the game's original controller scheme.
Mode Shifts Gamepad Inputs
38700
Mode Shift for Scrolling Steam Deck 1 minute
combined playtime The left trackpad acts like the left analogue stick (allowing Toki Tori to walk slowly), and Mode Shifts when Y is held, allowing for mouse-like scrolling. The rest of the layout follows the game's original controller scheme.
Mode Shifts Gamepad Inputs
223510
Xbox 360-style controls Steam Controller (2015) 2 days
combined playtime This simply maps the default keys to the Steam Controller in the style of Xbox 360 games. It's a bit awkward in some places (e.g. the Journal can't be cancelled with B), but hey, unless IonFx adds native Steam Input support, what else can we do.
Mouse Inputs Keyboard Inputs Gyro Inputs Gamepad Inputs