Krahtos
2200
Quake Gyro (Steam Controller) Steam Controller (2015) about 9 hours
combined playtime In Quake, jumping and switching between weapons is much different and very important; so I’ve remapped clicking the right trackpad to jump and the shoulder buttons to mousewheel, switch weapon commands.
Mouse Inputs Keyboard Inputs Gyro Inputs Radial Menus
550
Switch-Pro Gyro Controls (Flick Stick) Nintendo Switch Pro 3 days
combined playtime This came after a lot of messing around. Flick Stick is on what I would consider comfortable, but tinker with the sensitivity if you find it too fast. I find that acceleration on medium throws off the middle gyro position too much, so that's why it's on low.
Mouse Inputs Keyboard Inputs Mode Shifts Gyro Inputs