Voodsood
project64
FIXED gyro Nintendo Switch Pro I fucked it up last time, fixed it
Gyro Inputs Gamepad Inputs
project64
Toggle Gyro on Select Button Nintendo Switch Pro Hitting select should make it so that Gyro acts as the left stick, good for aiming in the Zelda 64 games. It's not perfect since the aiming itself in those games was a bit jank but it's better than just using the stick.
Gyro Inputs Gamepad Inputs
254700
RE4 Classic Controls with gyro Nintendo Switch Pro about 4 hours
combined playtime RE4 classic controls, but with Gyro aim.
Mouse Inputs Keyboard Inputs Gyro Inputs Gamepad Inputs
254700
RE4 modern controls with Gyro (Switch Controller) Nintendo Switch Pro 4 days
combined playtime Minor notes: You will need to disable this during one specific QTE, no gyro during knife since precise aim isn't needed (could add knife gyro if people want it but I didn't think it was necessary)
Mouse Inputs Keyboard Inputs Gyro Inputs Gamepad Inputs
dolphin
Gamepad Nintendo Switch Pro This template is for games that already have built-in gamepad support. Intended for dual stick games such as twin-stick shooters, side-scrollers, etc.
Gamepad Inputs