Alex Kapitoshka
1164940
TREP 2 STEAMDECK Steam Deck 3 days
combined playtime Trust me. This layout does not compromise mobility, aim, or ease of combo-ing moves. ur gonna use the triggers for shooting and slow-mo, the bumpers for stealth and switching weapons, the back buttons for jumping, sliding, melee and grenades, RIGHT stick for reloads/interact, and y for flashlight, this gives u full control at all times, nifty,... also tab toglle left d pad for sandbox.
Keyboard Inputs Gamepad Inputs
1210600
STEAMDECK MOST LOGICAL LAYOUT - use of back buttons! Steam Deck 4 months
combined playtime This layout utilises all buttons so you can focus on combat/movement without having to move your thumbs much/at all. Movement is standard with slide being R4 and cloak R5. Jump is L4 or A. melee is L5. switch weapon is R1 and grenade is L1, allowing for optimum combat efficiency. execute hostage is left trackpad click. room for editing but this works for me so maybe it will help someone else enjoy this great game
Mouse Inputs Keyboard Inputs
1164940
TREP 2 STEAMDECK Steam Deck about 16 hours
combined playtime Trust me. ur gonna use the triggers for shooting and slow-mo, the bumpers for stealth and switching weapons, the back buttons for jumping, sliding, melee and grenades, left stick for reloads/interact, and y for flashlight, this gives u full control at all times, nifty,... also tab toglle left d pad for sandbox.
Keyboard Inputs Gamepad Inputs