DCRocks3
393080
DC2_COD-MW1-Remaster_Xbox Series X Controller_Standard Layout Xbox One 4 days
combined playtime Works pretty well. However, if you want to ADS (aim down sights) by holding the Left Trigger on the Xbox Controller, then you will need to make a small change to the in-game key bindings. By default, the "Right Mouse Click" will "Toggle ADS", not "Hold ADS", so you will need to manually bind a key to the "Hold ADS" command. To do this, go to "Options > Controls > Actions" and scroll down to the "Hold Aim Down Sights" command. Bind this setting to the "Right Mouse Click". That's it! You can now ADS by holdin
Mouse Inputs Keyboard Inputs
33220
DC_Blacklist controls for Conviction_Xbox Series X controller 2 Xbox One about 24 hours
combined playtime Works quite well in-game, but I couldn't map "Run" to "hold A". So, walk/run toggle has been mapped to "long press A". For menus, you will need mouse + keyboard.
Mouse Inputs Keyboard Inputs Mode Shifts
33220
DC_Blacklist controls for Conviction_Xbox Series X controller Xbox One about 6 hours
combined playtime You'll need keyboard & mouse for menus, but otherwise it all works fine. Can't hold A to run. I couldn't find any way to resolve this issue.
Mouse Inputs Keyboard Inputs Mode Shifts
17410
DC_Mirror's Edge_Xbox Xbox One about 2 hours
combined playtime Largely the same as the original. A and LB are both mapped to "Up Action" and "Interact" is mapped to L3 (left joystick click). Couldn't get some controls to work in the menus, so you'll have to use keyboard for that.
Mouse Inputs Keyboard Inputs Gamepad Inputs
13530
DC_POP TTT_Xbox_1 Xbox One 16 minutes
combined playtime First attempt. Should work just like original PS2 controller scheme.
Mouse Inputs Keyboard Inputs Gamepad Inputs
13500
DC_POP WW_Xbox_2 Xbox One about 16 hours
combined playtime Works exactly like the original PS2 controller scheme. You only have to change 1 setting inside the game's control scheme, namely, set the "Navigation" to "Inverted". If you don't make this change, then the camera will be inverted along the X axis in normal mode, but will work fine in first person view. If you make the change I've mentioned, then this won't be a problem and camera will work fine in both modes.
Mouse Inputs Keyboard Inputs Gamepad Inputs
13500
DC_POP Warrior Within_Xbox layout Xbox One about 3 hours
combined playtime Your modified layout for this game.
Keyboard Inputs Gamepad Inputs